Pure CSS Masonry in 2018?

With those awesome css layout systems now available (Flexbox, Multi-column, Grid), one must wonder if they cannot help us build the masonry grid every client has been asking for the last couple of years. Let’s review what a masonry layout is and how those modern options could help us build it

Hugo Translator

a cheat sheet

Go Template is the templating language used by Hugo and other Go systems. Now it is not Twig or Blade or Liquid, don’t get fooled by the familiar curlies. It is a far stretch from those well known Templating Languages out there…

{{ printf "Hello %s %s. %s" $firstname (slicestr $middlename 0 1) $lastname }}

What is this 😨

{{ if or (eq firstname "George") (eq firstname "Daniel") }}

or that ? 😱

The first time you’re gonna stumble on the syntax above may be a bit deconcerting if you come from more conventional languages.

I spent a lot a time trying to figure out how best to use Go Template.

Using comparison with more familiar syntaxes, I wrote this modest cheat sheat article to try and help unveil the misteries of Go Template

Hugo .Scratch explained

Here because you need to overwrite a template variable? Rejoice, as of this day (or Hugo .48), you don’t need .Scratch for that. You need it for so much more though!

Hugo Page’s context is not only the most important source of information for your pages, it is the main data soure for all of your templates. More often than not, you will need to add a layer of custom variables to the built in set!

With Hugo’s .Scratch, any Page or Shortcode can be complemented with as many variables as needed on top of the default Page or Shortcode Variables.

Excited yet? Let’s dive in!